Friday, March 30, 2012

Tarzan - or never say never again!


In 1992 I stopped doing comics. But a few days ago, first time after twenty years, I drew a page of Tarzan comic, and the reason for that was quite exciting…
Stay tuned  especially if you are from the Netherlands, or speak Dutch, and if you are a fan of good old-fashioned Tarzan comics, for I will soon reveal more about this project!






Friday, March 23, 2012

More posters


Two weeks ago I posted an entry about my beginnings as a commercial artist and about the posters that I did almost 20 years ago for VerkerkeReproducties.
Here are some more  posters painted between 1993 and 1997. This is a selection from the various poster genres that I was doing at that time.

When I was young I believed that a proper commercial artist has to be able to cover different subjects and types of illustration, and I did my best to develop the necessary skills in order to achieve this aim.
Nowadays, after I have tried all of that, I must say that I am happy that I have found my own “voice”, which is, I believe, the ultimate purpose of this journey.

















Wednesday, March 14, 2012

Northern Light Workshop





Here is an exciting information for you who might be interested in a workshop :
The first Northern Light workshop is now scheduled for April 20-22, 2012, to be held at Mäster Olofsgården in picturesque Gamla Stan, in the heart of Stockholm, Sweden. The guest instructors will be Jesper Ejsing, Petar Meseldžija and Justin Gerard. This is a fantastic chance to work alongside these three internationally-renowned artists in a hands-on class environment, as they demonstrate their painting and illustration techniques and discuss the philosophies and ideas behind them. The class size is limited only to 25 students.

To see more information about the workshop click here.
As you can see, the number of students is quite limited and if you really want to be a part of this event, I advise you to act quickly. 


Jesper Ejsing

Justin Gerard

Petar Meseldzija

Sunday, March 11, 2012

French comic-book artist "Moebius" dies





French comic-book artist Jean Giraud, alias "Moebius", best known for his gritty Wild West character "Blueberry", has died at the age of 73 after a battle with cancer, according to his publisher.
In the 1970s and 1980s, Giraud developed his experimental side by branching out into science fiction under the "Moebius" name.

Giraud also ventured into cinema, working with director Ridley Scott on the visual effects for "Alien" and the computer-effects-driven movie "Tron".

His death was confirmed by publishing house Dargaud on Saturday, which said the comic-book world had lost "one of its greatest masters".





Friday, March 9, 2012

Posters and learning a trade




In 1993, I started to work for Verkerke Reproducties, a Dutch company that was one of the biggest poster and art print companies in the world. The poster business was a booming business in those days and the successful poster artists were getting rich. Unfortunately I was not one of them, but I had a friend who was a leading Verkerke artist and he was a rich man! At that time I was a starving artist who just came to the Netherlands and was struggling to survive. Any opportunity to earn some money was most welcome. In the subsequent 6 years I produced (designed and painted) about 120 posters, prints and greetings cards, most of them for Verkerke. I never got rich, but thanks to the jobs that I got from this company on the regular basis, I was able to earn my living. Also during this period, which I consider to be a period of my apprenticeship, I learned a lot and experienced all sorts of things that provided me with important knowledge and insights. 
The first few posters that I did for Verkerke were the posters of clowns, who were always playing an instrument, mostly violin, and were accompanied by little dogs and boy clowns. The art director would explain to me what kind of paintings they needed, and because it was a highly commercial work, I obeyed all their wishes and, if necessary, I did all the requested changes and corrections. Typically the clowns had to be depicted as latently sad, melancholic people. The compositions and colors had to be sweet and appealing,  and they had to answer to the somewhat cheap aesthetic needs of the public who was buying the posters. The sentimentality was one of the main ingredients and a key to the commercial success of the poster.




This was my first clown painting. The initial expression on the clown’s face was sadness. I can’t remember whether the art director has  requested such an expression, but the painting was accepted and published as an oversized greetings card. After that the art director asked me to repaint the clown’s face and to make him smile, which I apparently did. However, this painting was never printed as a poster.

Back than the headquarters of Verkerke Reproducties were far from the place where I lived. In fact they were at the opposite side of the country. Although  the Netherlands is not very big, it took me a few hours to get there by several  trains. Once, I brought one of my clown paintings to the art director (see below). She was at first very pleased with the painting, but after a while she started to doubt. At the end she told me that she wants me to bring the painting back home and to paint a red rose on the ground next to the plate ( this was before the internet and Photoshop). Why, I asked. Because, she said, they have found out that, regardless the main subject, the posters that have a red rose included in the composition sell better than the posters without it! Also, a red rose was selling better than, for instance white or yellow rose. So, I brought the painting back home. A week later I was again sitting in the train with the same clown painting next to me, but this time with a red rose in it.

There were many situations of a similar kind during that period. I never complained about not having enough artistic freedom while doing this kind of job. I guess I did not need the artistic freedom at that time. Instead I needed enough work in order to survive physically and mentally, and I needed a challenge that would help me to develop my artistic skills. Most of these 120 paintings were not very good, some of them were really bad. There were only a few of them that I was completely satisfied with.  And although I now don’t like to look at most of them, these works were extremely helpful and important to me. I have had my share of ultra commercial art which does not deal with the terms like artistic freedom, or free self-expression. I have tasted the humility and the obedience,  which are the indispensable elements in the illustrator’s arsenal of qualities.




Nowadays the things are different. I guess I have earned my artistic freedom. I know now what I want, and what I don’t want, and when to insist on my own freedom of artistic expression.  But I also know when to put the thoughts about this freedom aside; I know when to shut up and do as the client requires, in order to refill my piggy bank.

This is one of the few paintings which I did for Verkerke posters that I am pleased with.

All creatures great and small, 1994, oil on wooden board, 100 X 70 cm,  39 ¼ X 27 ½ inch.

Tuesday, March 6, 2012

Spectrum 19 Award Finalists




The Spectrum 19 judging took place this past weekend and the list of award nominees was posted shortly after. This year’s Spectrum Gold and Silver award winners will be announced at the awards ceremony during the Spectrum Live show in Kansas City,  May 18th-20th. 



Click here for more  photos and info about the judging.  
 
Tyler Jacobson: Daask Crime Lord






















Advertising:
Jutin Coro Kaufman: Mothead
Android Jones: Boom Festival
Tyler Jacobson: Talon of Umberlee
Tyler Jacobson: Daask Crime Lord
Lucas Graciano: Temple Guardian

Dragan Bibin: Vid the Vampire


















Book:
John Jude Palencar: Bared Blade
Edward Kinsella: Wooden Bones
Petar Meseldzija: Eowyn and the Lord of the Nazgul
Dragan Bibin: Vid the Vampire
Jean-Babtiste Monge: Ragnarok

Jim Murray: DOTA 2: Tales from the Secret Shop





















Comics:
Jim Murray: DOTA 2: Tales from the Secret Shop
Sonny Liew: Malinky Robot
Andy Brase: DarkSun II
Phroilan Gardner: The Destroyer
Alex Alice: Sigfried III


Justin Sweet: Jack the Giant Killer












Concept Art:
Justin Sweet: Jack the Giant Killer
Brian Matyas: Spartan Victory
Robh Ruppel: Yemen
Daniel Dociu: Hangar
Allen Williams: Unknown One

Thomas S. Kuebler: I am Providence


















Dimensional:
Jonathan L. Matthews: Batman, Black and White
Thomas S. Kuebler: I am Providence
Virginie Ropars: Jack
Allan Carrasco: Rhinatuar
Michael Defeo: Octopus


Jean-Baptiste Monge: Mic Mac Cormac

















Editorial:
Chris Buzelli: Strength in Numbers
Jean-Baptiste Monge: Mic Mac Cormac
Bobby Chiu: Early Bloom
Ture Ekroos: Beneath
James Gurney: Kosmocertatops

Petar Meseldzija: The Rescuer






















Institutional:
Android Jones: Water Dragon 2012
Petar Meseldzija: The Rescuer
Bill Carman: Three Wishes
Raoul Vitale: Turin and the Glaurung
Omar Rayyan: Crow and the Picture

Eric Fortune: Last Embrace


















Unpublished:
Eric Fortune: Last Embrace
Andrew Theophilopoulos: Princess of the Pleia Dians
Justin Gerard: Portrait of a Monster #3
Kei Acedera: morning Chill
Michael Whelan: CK Unmasked


Friday, February 24, 2012

Authenticity and fairytales


For a number of years I have been dreaming of illustrating the Serbian fairytales. While flipping through the books on fairytales illustrated by Ivan Bilibin, Arthur Rackham or John Bauer, I would often wonder how to tackle such a challenge. A few years ago I did illustrate one Serbian fairytale for a Norwegian publisher, as a part of the collection of fairytales from all around the world. In fact I was offered to illustrate two fairytales, but due to my busy schedule at that time, I declined the second one and did only the pictures for the shorter tale. I was so eager to do this job that, instead of painting a one page and a half page illustration, which I was commissioned and paid to do, I did a double page and a one page illustration. Unfortunately, the book was never published.

As it is the case with the most of our dreams, if we dream them long enough, they will eventually come through, in one or another form. Last summer a respectable publisher from Serbia with an appropriate name Čarobna knjiga, which means Magic Book, asked me to participate in a major book project on Serbian fairytales. There are in total 11 illustrators involved in this project, the book will have 224 pages and will be published in Serbia in September this year. No doubt, a major and rather prestigious book, that is intended to set a new standard for that kind of illustrated books, as far as the Serbian market is concerned.

Due to my agreement with the publisher, I am not able to show you the finished paintings (in fact I am still very busy creating them), but I can show you some of the preliminary sketches and studies.












One of the illustrations from the Norwegian project.

You probably noticed that I did different sketches of the same character, which means that I take this task very seriously and that I am not easily satisfied with the first design. One might say that I search for something that I am apparently not able to struck instantly. The thing I am mostly concerned about at this stage of my work on this particular project is the authenticity and the national character of my designs and paintings.

When it comes to illustrating the national themes, one inevitably has to deal with the historical and ethnological authenticity. The specifics of a certain culture like traditional clothing, architecture, various artifacts, human physiognomy, landscapes, and all other things that have to express the national aspect of the story in question, suddenly become an important issue. But while it is quite obvious that one has to be as authentic and as accurate as possible in terms the costumes and props when depicting a specific historic moment , it is something quite different when you deal with fairytales, myths or legends. Although all these stories are mostly a product of fiction, never the less they are firmly rooted in a certain cultural frame. The question I have been asking myself since I have started the work on this book, is how authentic and historically accurate one has to be when dealing with a folk tale, a fairytale. It is clear that a certain doses of authenticity is required, because for instance, a knight from an English legend has to look as a proper English knight, otherwise it has not much sense to call it an English story. At the same time too much history in the fairytale pictures might kill the magic.

How did a Serbian medieval knight, or prince, looked like? How does his castle looked like, what kind of dress did he wear and what kind of designs decorated his clothes? These are quite normal questions, but the answers are not easy to find. After the mighty Ottoman Turks invaded and gradually conquered medieval Serbia and almost all of the Balkans at the beginning of 15th century, the radical and thorough change took place. In the subsequent 5 centuries of the Turkish rule much of the medieval Serbian culture was lost, destroyed and reshaped on the basis of the conqueror ‘s culture. Apart from some indications in the old manuscripts, the more or less canonized depictions on the frescos in the medieval churches , and the poetic and romantic writings in the old epic poetry, there are virtually no solid indications of what a Serbian prince and his world looked like. Generally speaking the Serbian medieval culture was primarily influenced by the Byzantine culture. But, there are indications that the Serbian rulers have imported clothes and armor from Italy and Hungary. Some Serbian kings had married west European princesses, as well as the princesses from the surrounding kingdoms, who inevitably brought some of the fashion from their native cultures, influencing to a certain degree the Serbian court. Besides, it is known that the Emperor Dušan’s personal guard consisted of the German mercenaries, who were dressed as the western soldiers and knights from that period (see the paintings of Emperor Dušan by Paja Jovanović). So, when a fairytale starts with: “Long time ago there lived a king who had three sons…”, you know that you have to place the story in the pre-Turkish times and that you have to deal with the insufficiency of the reference material.

A warrior, fresco from the 13th century church

But (fortunately there is a “but” here) we are dealing with a fairytale, which in my opinion does not have to be exactly historically accurate in terms of clothing and props (it even sounds a bit silly – a historically accurate fairytale, right?). However it is necessary to show a sufficient amount of basic elements that would suggest the national character, and to depict the rest as suggestive and imaginative as possible.
As long as we are suggesting or showing the right direction, and as long as we infuse our designs with enough imaginative and evocative material for the reader’s mind to be captured and inspired by, we are on the good road. It is all about pointing the “finger” towards the right symbols and archetypes. Our preconditioned and programed mind would do the rest.

Perhaps a good example of this can be found in the sources of inspiration that I have used while designing my King Marko, the main character from The Legend of Steel Bashaw. Because of the nature of this old tale, it is obvious that this king comes from the obscured pre-Turkish times and therefore has to reflect something that the imagination of the public will unquestionably relate to the Serbian medieval noble knight, although as I just said, nobody knows how these knights exactly looked like.




The sources of inspiration I used while designing King Marko were:

- Blue trousers are inspired by the paintings of Paja Jovanović.

- The design of his breastplate was inspired by the old coins that were found at the archeological location of the Russian city of Novgorod.

- King Marko wears a traditional Serbian shoes, that probably did not exist in the middle ages, and if they did exist, a king would surely NOT wear them.

- He wears a yellow tunic under his armor that comes from the famous Rembrandt’s painting “The Night watch”

- The general design of his armor is inspired by the relative complexity of the armor of the Byzantine warriors/knights.

- Marko’s exaggeratedly long mustache indicate a feature on the man’s face that was so common in the Balkans in the past. My grandfather, for instance, who was born at the end of the 19th century, for the most of his adult life had a long mustache. As an old man (he died when he was 96) he looked like an iconic bard from the Serbian epics.

That’s it. Until now, I haven’t heard anybody complaining about King Marko not being authentic enough.

So, my conclusion is that as long as the sum of the details and symbols in our designs and compositions points out towards the right direction and brings the desirable associations and emotions to the surface of the reader’s/spectator’s mind, without damaging the magic, and maintaining and supporting the required illusion (the suspension of disbelief), we are achieving our goal as illustrators of this kind of stories. After all, as illustrators, fantasy illustrators in particular, we are a kind of dream makers. At its best, we help create dreams that make up the foundations of reality.

Dream well